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List of issues#268 "register" parameter names instead "_loc*_"
Author: honfika
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS1/2
State: closed
> What steps will reproduce the problem?
Open attached file, find __Packages\gaminator\assets\Wheel.as setSymbol method.
> What is the expected output? What do you see instead?
Current:
function setSymbol(register2, register3)
{
this.symback["s_" + _loc2_].removeMovieClip();
this.symback.attachMovie("s" + _loc3_,"s_" + _loc2_,_loc2_ + 5);
this.symback["s_" + _loc2_]._y=(_loc2_ - 2) * 100;
}
Expected: register2 and _loc2_ should be the same. In v1.6.6u2 the function arguments was
the following:
function setSymbol(_loc2_, _loc3_)
> What version of the product are you using? On what operating system?
1.6.7, win7 x64
> Please provide any additional information below. Attach the file you have problem with
if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE
kingofcards.swf (609 KiB)
State: new→opened
Title: parameter names are incorrect→"register" parameter names instead "_loc*_"
version 1.7.0 was released
this should be fixed, try it
State: opened→upgraded
Yes, it is fixed, thank you.
State: upgraded→closed