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#268 "register" parameter names instead "_loc*_"
Author:
honfika

Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS1/2
State: closed 

> What steps will reproduce the problem?
Open attached file, find __Packages\gaminator\assets\Wheel.as setSymbol method.
> What is the expected output? What do you see instead?
Current:
function setSymbol(register2, register3)
{
this.symback["s_" + _loc2_].removeMovieClip();
this.symback.attachMovie("s" + _loc3_,"s_" + _loc2_,_loc2_ + 5);
this.symback["s_" + _loc2_]._y=(_loc2_ - 2) * 100;
}
Expected: register2 and _loc2_ should be the same. In v1.6.6u2 the function arguments was
the following:
function setSymbol(_loc2_, _loc3_)
> What version of the product are you using? On what operating system?
1.6.7, win7 x64
> Please provide any additional information below. Attach the file you have problem with
if neccessary. If you do not want to publish files YOU CAN CHANGE VISIBILITY TO PRIVATE

State: new→opened
Title: parameter names are incorrect→"register" parameter names instead "_loc*_"
version 1.7.0 was released
this should be fixed, try it
State: opened→upgraded
Yes, it is fixed, thank you.
State: upgraded→closed