JPEXS Free Flash Decompiler Issue Tracker

If you are looking for the decompiler itself, visit https://github.com/jindrapetrik/jpexs-decompiler

NEW : We have got a new blog where we post some interesting SWF internals info.

List of issuesList of issues

#2379 Resize xmax automatically when text size changes
Author: user xy2
Date created:
Type: feature
Visibility: Everybody
Assigned to:
State: new Help

To reproduce: 1. Take any of the text in the v1861.swf file. For example you can take the third text that says "MISS" with chid:141. (If you want to see the changes directly you can use the Anti-Idle logo that displays on the title screen) 2. Change the text using the edit window to the right, for example make the text longer by making it say "MISSSS" instead of "MISS". The text changes correctly, but the xmax does not change. When the text is displayed in game, then it is displayed as cut off. Fixing the xmax manually fixes this. However it would be nice for jpexs to do this automatically, similar to Flash CS6. This way we don't have to edit the xmax ourseslves and jpexs could size it based on the size of the new text. Thank you.
Downloadv1861.swf (3,139 KiB)
user
Note that this also happens for xmin, and I would guess ymin and ymax if the text is multiline, but not sure