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#2203 DefineExternalImage2 TGA textures cause a memory leak
Author:
Notex

Date created:
Type: bug
Visibility: Everybody
Assigned to:
State: closed 

> What steps will reproduce the problem?
1. Load a GFX file that uses DefineExternalImage2 with TGA textures.
2. Click on the images folder.
3. Some of the images will load but then the program will start to freeze and memory usage
skyrockets.
> What is the expected output? What do you see instead?
For the program to load the textures without a memory leak.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
v20.1.0 and I'm using Windows.
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.
I've attached the GFX along with all of the TGA textures in hud.zip and I've also attached
a screenshot showing the memory leak in task manager.


This is fixed in nightly 2770.
State: new→upgraded
State: upgraded→closed