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#1980 Bug with sprite animation
Author:
AzazelGames

Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: AS1/2Script execution
State: postponed 

> What steps will reproduce the problem?
Open frames.swf in FFDEC -> sprites -> DefineSprite (57)
> What is the expected output? What do you see instead?
The animation has a DefineSprite 32 sprite (a hand with tongs) that plays repeatedly, when
exporting the animation to a GIF or PNG, the same problem occurs
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
18.3.6 on Windows 11 (On Windows 10 too)
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.

The tongs sprite has ActionScript code inside - actions like "stop()", etc.,
which modify frames order.
The rendering core of FFDec unfortunately does not support executing such actions so all
sprites always repeat themself indefinitely in their default frame order.
There's probably nothing I can do about it.
Creating Flash viewer that would actually play all the scripts is a large task, we are
unable to do it, sorry.
Oh, this is very sad, but thanks anyway for the answer!
State: new→postponed