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#1929 unexpected jump in animated sprite
Author:
pim

Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: Sprites
State: closed 

> What steps will reproduce the problem?
Open gwint_game.gfx -> select Sprites -> Define sprite(158: CardFXSpy)
> What is the expected output? What do you see instead?
Expected the sprite to look similar to animation_in_game.gif.
From frame 25 to 26 the image suddenly skips to a different part of the animation
(smaller?) see DefineSprite_158_CardFXSpy.gif.
It appears to take most of its animation from sprite 157, which doesn't have this issue
(see DefineSprite_157.gif).
The same happens with sprite 282 CardFxMorph, which seems like a red version of sprite
281.
The same also happens with sprite 349: CardFXFiend, which seems to get most of its
animation from sprite 305, which doesn't have this issue. A similar issue also appears in
sprite 419 CardFXDummy
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
18.2.0 running on Windows 10.
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.













This is fixed in nightly 2407.
State: new→upgraded
It looks great now, thanks! You are amazing!
State: upgraded→closed