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List of issues#1585 Import colored svg file after I exported it and changed the colors
Author: LorenVidican
Date created:
Type: bug
Visibility: Everybody
Assigned to:
Labels: SVG
State: closed
> What steps will reproduce the problem?
I exported a svg file from a gfx, I changed the colors with illustrator, I imported back,
but now all the map is black (except transparent zones). When I imported it I got a pop up
"not all svg features are supported", but if I import the original svg again, I will get
the same message, but the map will appear. Also if I export the map as high quality png
from illustrator, it will work, but the gfx will be 3mb, not 31kb and GTA5 will crash with
that image, if I put it as low/medium quality npg, the game will work but the map won't be
good for any zoom. So is there any way to import my modified svg file?
> What is the expected output? What do you see instead?
North Yankton have a different map for ps3/xbox360, I noticed that if I export old gen or
new gen, both svg files are 131kb after export, but if I change any color, they will be
~79, in some cases <70kb. If I try to import the file with 79 the map will be black, if I
try the second file, it will be transparent.
> What version of the product are you using? Is it "nightly build"? Which operating system
do you have?
11.3.0, not nightly, I tried 11.2 too, Windows 8.1
> Please provide any additional information below. If the problem is related to a SWF
file, attach it here, otherwise we can't help you.
Screenshot (494).png (278 KiB)Screenshot (495).png (257 KiB)Screenshot (496).png (276 KiB)Screenshot (497).png (125 KiB)Screenshot (498).png (131 KiB)Screenshot (499).png (87 KiB)Screenshot (500).png (128 KiB)int2789279894.gfx (31 KiB)1.svg (79 KiB)2.svg (4 KiB)
I also have this issue. Will this be addressed?
StupidRavioli: What's your issue? Imported SVFs with black filling? Can you attach sample
SVG you are trying to import?
JPEXS: Thank you for the fast response! My issue is when I try to import SVGs, they either
are completely black or completely invisible, though it changes and I cannot replicate.
here are some svgs I have tried both Svg1.1 and Svg1.0 formats.
52.svg (53 KiB)
I released nightly 1873,
support of <style> tag was added - this should handle the problem of original poster.
Also support of <switch> tag was added - this should handle most of the problems of
StupidRavioli.
The files of StupidRavioli still contain few unsupported items like clipping (clip-path)
so the results will be slightly different.
I think we cannot successfully support clipping for shape import. Maybe for Sprite
imports.
State: new→upgraded
State: upgraded→closed